[infor] Options setted : <video.width> = <640>.
[infor] Options setted : <video.height> = <480>.
[infor] Options setted : <video.depth> = <32>.
[infor] Options setted : <video.mode> = <fullscreen>.
[infor] Options setted : <folders.images> = <./data/images>.
[infor] Options setted : <folders.maps> = <./data/maps>.
[infor] Options setted : <game.startlevel> = <level0>.
[infor] ResourcePool::loadImage(controlKeys)
[infor] ResourcePool::loadImage(controlLifes)
[infor] ResourcePool::loadImage(flatback)
[infor] ResourcePool::loadImage(bibomBig)
[infor] ResourcePool::loadImage(title)
[infor] ResourcePool::loadImage(MenuPointer)
[infor] ResourcePool::loadImage(back)
[infor] ResourcePool::loadImage(explorateurSprite)
[infor] ResourcePool::loadImage(enemySprite)
[infor] ResourcePool::loadImage(floor)
[infor] ResourcePool::loadImage(scale)
[infor] ResourcePool::loadImage(scale_down)
[infor] ResourcePool::loadImage(door_e)
[infor] ResourcePool::loadImage(door_s)
[infor] ResourcePool::loadImage(key)
map name = <The beginning>
next map name = <bonus>
map width = 25
map height = 18
map name = <Bonus Level>
next map name = <level1>
map width = 13
map height = 3
map name = <Level 1>
next map name = <level2>
map width = 25
map height = 18
map name = <Level 2>
next map name = <level3>
map width = 25
map height = 18
map name = <The fourth>
next map name = <level4>
map width = 25
map height = 18
map name = <Last>
next map name = <END>
map width = 25
map height = 18
